Martijn works as Solutions Architect at TOPdesk, where he is also responsible for the internal training program for fresh developers. Martijn takes an interest in computing, games, and education, and is always looking for ways to combine the three: using games for computing education. Martijn started his career in research, and obtained a PhD in Bioinformatics at Maastricht University. In more recent years, he returned from the ivory tower of academia to make practical software in the real world, for TOPdesk. In his spare time, Martijn develops educational games for the biology classroom.
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