Agentic AI & GenAIConference50min
Coding a Multi-Agent Role playing Game Master with Strands Agents
Cette présentation montre comment créer un maître du jeu multi-agents assisté par IA avec le SDK open source Strands Agents. Des agents spécialisés gèrent les règles, l’improvisation et la génération de contenu, en collaborant via les protocoles A2A et MCP.
talk.summaryAiDisclaimer
Olivier LeplusAWS
Tiffany SouterreAWS
The Game Master (GM) plays a central role in role-playing games: they create the players’ stories, embody non-player characters (NPCs), and ensure the rules are followed.
AI can be a powerful ally for GMs, helping them check rules, improvise scenarios, and create content on the fly.
In this talk/live coding session, we’ll build together an AI multi-agent Game Master using the open-source Strands Agents SDK. We’ll set up specialized agents for different GM responsibilities and explore how they collaborate through the Agent-to-Agent (A2A) protocol and tool integrations via the MCP protocol.
AI can be a powerful ally for GMs, helping them check rules, improvise scenarios, and create content on the fly.
In this talk/live coding session, we’ll build together an AI multi-agent Game Master using the open-source Strands Agents SDK. We’ll set up specialized agents for different GM responsibilities and explore how they collaborate through the Agent-to-Agent (A2A) protocol and tool integrations via the MCP protocol.
Tiffany Souterre
I'm Tiffany, Senior Developer Advocate in AI/ML at AWS 💻. After a Ph.D. in Genetic Engineering, I worked as a Data/ML engineer and Developer Relations at Microsoft. I'm also a recurring speaker in the Underscore talk-show. I love engaging with developers about technologies, innovations and help them use our tools. My main focus are Artificial Intelligence 🤖 and Cloud technologies ☁️ but I also love astronomy 🚀, biotechnologies 🧬, outdoors activities 🏔️ and sharing a meal in good compagnie 🍲