UI & UXUI & UX
Conference50min
BEGINNER

Dark Mode : analyse et conception

L'article explore l'évolution vers les thèmes sombres, discutant de leurs avantages et inconvénients, illustrés par des études scientifiques. Il propose des astuces pour concevoir un thème sombre à partir d'un clair, et aborde la création d'un langage commun entre designers et développeurs via les design tokens pour améliorer l'implémentation.

Simon MERCIER
Simon MERCIERWorldline
Antoine CANDY
Antoine CANDYWorldline

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Thursday, November 13, 10:30-11:20
Mimosa 2
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👓 Pourquoi un thème sombre ?
Du Minitel à SNCF Connect: ses avantages, ses inconvénients et les études scientifiques associées.

🌜 Comment concevoir un thème sombre à partir d’un thème clair ?
Les astuces de design et les pièges à éviter expliqués avec un exemple concret.

🤝 Comment définir un langage commun entre designers et développeurs ?
Faciliter son implémentation et sa maintenabilité, introduction aux design tokens.
design
thème
tokens
implémentation
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Simon MERCIER

Simon MERCIER

Worldline

France

A software engineer by training, I specialized in mobile application design. Graphical interface and user experience design quickly attracted me, which is why I now focus more on the design side than the technical side.

With my experience in both the development and design worlds, I now strive to facilitate collaboration between the various stakeholders in a project, particularly within the Figma workspace.
Antoine CANDY

Antoine CANDY

Worldline

France

Getting electrocuted while trying to plug a 12V Happy Meal toy motor into a 220V socket.

Pimping all the family PCs by taking them apart piece by piece.

Forcing my little brother to shoot lightsaber fight videos for YouTube.

Designing all the visual communication and posters for my associations.

So many experiences that naturally led me toward electronics and computer science. A geek at heart, curious and passionate, I evolved from web development to interface design (UX/UI), exploring hardware tinkering, programming, video editing, and graphic design along the way.

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