Lunch Talk40min
The Devoxx Robot Games
Nine creators showcase AI-assisted games built for Devoxx’s Robot Games challenge at Kinepolis. Each gives a four-minute demo, explaining their tools, AI collaboration, and manual fixes. Expect diverse projects—from Three.js 3D worlds and 2D engines to BBS games, chiptune music, and AI-generated art—then vote for your favorite.
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Stephan JanssenDevoxx
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Thursday, October 8, 12:55-13:35
Room 10
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For this year's Robot Games challenge, builders were asked to make a playable game starring Devoxx's robots in the Kinepolis venue, using AI as their co-developer. We received nine submissions, and several were so good that we couldn't pick a single winner. So we're handing the stage to all of them.
In this lunch session, each creator gets four minutes for a live demo and a quick look behind the scenes. What did they build, and how did they direct the AI? Which tools did they use, and what did they have to fix by hand? Expect a mix of technology and styles: 3D worlds in Three.js, hand-built 2D engines, a text-mode BBS door game, procedural chiptune music and AI-generated art. Some builders worked with Claude Code, others with Codex, Copilot or Grok.
Come to see nine very different games, learn what actually works when you build with AI, and tell us which one deserves your vote.
You can also play the games online at https://game.devoxx.be/vote.html
In this lunch session, each creator gets four minutes for a live demo and a quick look behind the scenes. What did they build, and how did they direct the AI? Which tools did they use, and what did they have to fix by hand? Expect a mix of technology and styles: 3D worlds in Three.js, hand-built 2D engines, a text-mode BBS door game, procedural chiptune music and AI-generated art. Some builders worked with Claude Code, others with Codex, Copilot or Grok.
Come to see nine very different games, learn what actually works when you build with AI, and tell us which one deserves your vote.
You can also play the games online at https://game.devoxx.be/vote.html
Stephan Janssen
With three decades of experience in the Java ecosystem and as the founder of Devoxx, one of the world's most prestigious developer conferences, Stephan brings unparalleled expertise in developer tools and workflows. His AI journey began 7+ years ago with CNNs for basketball analysis, evolving into 5 years of intensive work with GPT models. As the creator of DevoxxGenie, he's been at the forefront of AI-assisted development, building real-world applications and helping thousands of developers level up their skills.